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# Ignore whatever languages D&D 5e says you get (except Druidic or Thieves' Cant, those are special).
 
# Ignore whatever languages D&D 5e says you get (except Druidic or Thieves' Cant, those are special).
 
# You start with:
 
# You start with:
## the Regional Language of the place you are from (see list below)
+
## the Regional Language of the place you grew up (see list below)
 
## Araxian and Belgritian (the "common tongues")
 
## Araxian and Belgritian (the "common tongues")
 
## any applicable Special Languages
 
## any applicable Special Languages