Character Creation: Difference between revisions
From Delgar
No edit summary |
|||
| Line 1: | Line 1: | ||
== | == D&D 5e == | ||
# Roll | # Generate ability scores using any of the normal methods: | ||
# Choose a Class, | #* Roll 4d6, drop lowest, may reroll if sum of modifiers < 2 | ||
# | #* Standard array (15, 14, 13, 12, 10, 8) | ||
# | #* Point buy (27 points) - [https://chicken-dinner.com/5e/5e-point-buy.html calculator] | ||
# | # Choose a Race, Class, and Culture | ||
#* Consult the compatibility tables below | |||
#* Light Elf = High Elf, Catfolk = Tabaxi, Dark Elf = Drow | |||
# Ignore the standard 5e language rules and instead choose languages according to the [[Languages]] page | |||
# Create character backstory elements: | |||
## Immediate family - names, occupations, ages, where they live (or how they died) | |||
## Reason for becoming an adventurer | |||
== | == Race/Class/Culture Compatibility == | ||
Your character | Your character's Culture may be determined by where they are from or where their parents are from. Some Cultures limit Race and Class options. | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
! | !Common<sup>1</sup> | ||
!Dumecian | |||
!Henge | |||
!Dhol | |||
!Dvergur<sup>2</sup> | |||
!Wild | |||
!Wrythian | |||
|- | |||
!Human | |||
|✅ | |||
|✅ | |||
|✅ | |||
|✅ | |||
| | |||
|✅ | |||
| | |||
|- | |||
!Halfling | |||
|✅ | |||
|✅ | |||
|✅ | |||
|✅ | |||
| | |||
|✅ | |||
| | |||
|- | |||
!Dwarf | |||
|✅ | |||
|✅ | |||
|✅ | |||
|✅ | |||
|✅ | |||
|✅ | |||
| | |||
|- | |||
!Gnome | |||
|✅ | |||
|✅ | |||
| | |||
| | |||
|✅ | |||
|✅ | |||
| | |||
|- | |||
!Light Elf | |||
|✅ | |||
|✅ | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Wood Elf | ||
| | |✅ | ||
|✅ | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Lizardfolk | ||
| | |✅ | ||
|✅ | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Catfolk | ||
| | | | ||
| | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Lizardfolk | ||
| | | | ||
| | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Goblin | ||
| | | | ||
| | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Orc | ||
| | | | ||
| | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Centaur | ||
| | | | ||
|✅ | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Minotaur | ||
| | | | ||
| | |||
| | |||
|✅ | |||
| | |||
|✅ | |||
| | |||
|- | |- | ||
| | !Dark Elf | ||
| | | | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|✅ | |||
|} | |} | ||
=== | == 5e Classes == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! | ||
!Common<sup>1</sup> | |||
!Dumecian | |||
!Henge/Dhol<sup>3</sup> | |||
!Dvergur<sup>2</sup> | |||
!Wild | |||
!Wrythian | |||
|- | |- | ||
! | !Barbarian | ||
| | | | ||
| | |✅ | ||
| | |✅<sup>3</sup> | ||
| | | | ||
| | |✅ | ||
| - | | | ||
| - | |- | ||
| - | !Bard | ||
|✅ | |||
|✅ | |||
|⚠️<sup>3</sup> | |||
|✅ | |||
| | |||
|✅ | |||
|- | |||
!Cleric | |||
|✅ | |||
|✅ | |||
| | |||
|✅ | |||
| | |||
|✅ | |||
|- | |||
!Druid | |||
| | |||
|✅ | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |||
!Fighter | |||
|✅ | |||
|✅ | |||
|✅<sup>3</sup> | |||
|✅ | |||
|✅ | |||
|✅ | |||
|- | |||
!Monk | |||
|Ao<sup>4</sup> | |||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
!Paladin | |||
|✅ | |||
| | |||
| | |||
| | |||
| | |||
|✅ | |||
|- | |||
!Ranger | |||
|✅ | |||
|✅ | |||
| | |||
| | |||
|✅ | |||
| | |||
|- | |||
!Rogue | |||
|✅ | |||
|✅ | |||
|✅<sup>3</sup> | |||
|✅ | |||
| | |||
|✅ | |||
|- | |||
!Sorcerer | |||
|✅ | |||
|✅ | |||
| | |||
|✅ | |||
|✅ | |||
|✅ | |||
|- | |||
!Warlock | |||
|✅ | |||
|✅ | |||
| | |||
|✅ | |||
|✅ | |||
|✅ | |||
|- | |||
!Wizard | |||
|✅ | |||
| | |||
| | |||
|✅ | |||
| | |||
|✅ | |||
|- | |||
!Artificer | |||
| | |||
| | |||
| | |||
|✅ | |||
| | |||
| | |||
|} | |} | ||
== | == Footnotes == | ||
# Common includes Araxia, Al-Uqh, Ao, Ambervale, Belgrit, and Ordinatus | |||
# Dvergur is the common culture of the Dwarven / Gnomish subterranean settlements of Dvivverdelv, Zur-Tanak, and Kazdim. | |||
# Henge and Dhol share a common culture in which magic is forbidden. A character from this culture cannot be any subclass with the Spellcasting feature or access to any spells (e.g. Arcane Trickster, Eldritch Knight) A special exemption is made for the Bard: Dholish/Hengian bards replace Spellcasting with a feature called Skald's Craft, which grants limited access to the Bard spell list to only those spells which can be justified as non-magical effects, e.g. Animal Friendship, Bane, Calm Emotions, and Comprehend Languages. Spells which cannot be explained in this manner (Mage Hand, Light, Thunderwave) are not available. | |||
# All monks must be from Ao specifically | |||
# | |||
Revision as of 19:49, 4 September 2023
D&D 5e
- Generate ability scores using any of the normal methods:
- Roll 4d6, drop lowest, may reroll if sum of modifiers < 2
- Standard array (15, 14, 13, 12, 10, 8)
- Point buy (27 points) - calculator
- Choose a Race, Class, and Culture
- Consult the compatibility tables below
- Light Elf = High Elf, Catfolk = Tabaxi, Dark Elf = Drow
- Ignore the standard 5e language rules and instead choose languages according to the Languages page
- Create character backstory elements:
- Immediate family - names, occupations, ages, where they live (or how they died)
- Reason for becoming an adventurer
Race/Class/Culture Compatibility
Your character's Culture may be determined by where they are from or where their parents are from. Some Cultures limit Race and Class options.
| Common1 | Dumecian | Henge | Dhol | Dvergur2 | Wild | Wrythian | |
|---|---|---|---|---|---|---|---|
| Human | ✅ | ✅ | ✅ | ✅ | ✅ | ||
| Halfling | ✅ | ✅ | ✅ | ✅ | ✅ | ||
| Dwarf | ✅ | ✅ | ✅ | ✅ | ✅ | ✅ | |
| Gnome | ✅ | ✅ | ✅ | ✅ | |||
| Light Elf | ✅ | ✅ | ✅ | ||||
| Wood Elf | ✅ | ✅ | ✅ | ||||
| Lizardfolk | ✅ | ✅ | ✅ | ||||
| Catfolk | ✅ | ||||||
| Lizardfolk | ✅ | ||||||
| Goblin | ✅ | ||||||
| Orc | ✅ | ||||||
| Centaur | ✅ | ✅ | |||||
| Minotaur | ✅ | ✅ | |||||
| Dark Elf | ✅ |
5e Classes
| Common1 | Dumecian | Henge/Dhol3 | Dvergur2 | Wild | Wrythian | |
|---|---|---|---|---|---|---|
| Barbarian | ✅ | ✅3 | ✅ | |||
| Bard | ✅ | ✅ | ⚠️3 | ✅ | ✅ | |
| Cleric | ✅ | ✅ | ✅ | ✅ | ||
| Druid | ✅ | ✅ | ||||
| Fighter | ✅ | ✅ | ✅3 | ✅ | ✅ | ✅ |
| Monk | Ao4 | |||||
| Paladin | ✅ | ✅ | ||||
| Ranger | ✅ | ✅ | ✅ | |||
| Rogue | ✅ | ✅ | ✅3 | ✅ | ✅ | |
| Sorcerer | ✅ | ✅ | ✅ | ✅ | ✅ | |
| Warlock | ✅ | ✅ | ✅ | ✅ | ✅ | |
| Wizard | ✅ | ✅ | ✅ | |||
| Artificer | ✅ |
Footnotes
- Common includes Araxia, Al-Uqh, Ao, Ambervale, Belgrit, and Ordinatus
- Dvergur is the common culture of the Dwarven / Gnomish subterranean settlements of Dvivverdelv, Zur-Tanak, and Kazdim.
- Henge and Dhol share a common culture in which magic is forbidden. A character from this culture cannot be any subclass with the Spellcasting feature or access to any spells (e.g. Arcane Trickster, Eldritch Knight) A special exemption is made for the Bard: Dholish/Hengian bards replace Spellcasting with a feature called Skald's Craft, which grants limited access to the Bard spell list to only those spells which can be justified as non-magical effects, e.g. Animal Friendship, Bane, Calm Emotions, and Comprehend Languages. Spells which cannot be explained in this manner (Mage Hand, Light, Thunderwave) are not available.
- All monks must be from Ao specifically
