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|-
 
|-
 
|Law
 
|Law
|Vymera
+
|[[Vymera]]
 
|Vreja
 
|Vreja
 
|Order
 
|Order
 
|-
 
|-
 
|The Sun
 
|The Sun
|Atarr
+
|[[Atarr]]
 
|Myrnia
 
|Myrnia
|Light
+
|Clarity
 
|-
 
|-
 
|War, Music
 
|War, Music
|Enara
+
|[[Enara]]
 
|Aarun
 
|Aarun
 
|Action
 
|Action
 
|-
 
|-
|Trade
+
|Trickery*
|Treth
+
|[[Ybris]]*
 
|Kinsmir
 
|Kinsmir
|Exchange
+
| rowspan="2" |Artifice
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|-
 +
|Trade*
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|[[Treth]]*
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|Tordir
 
|-
 
|-
 
|Beasts
 
|Beasts
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|Ophine
 
|Ophine
 
|Haalorn
 
|Haalorn
|Darkness
+
|Mystery
 
|-
 
|-
 
|Magic
 
|Magic
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|Life, The Afterlife
 
|Life, The Afterlife
 
| colspan="2" |Jaaldir
 
| colspan="2" |Jaaldir
|Life
+
|Continuity
 +
|}
 +
''* According to Araxian mythology, Treth was once a mortal who was known throughout the world for his ability to negotiate and mediate between even the bitterest rivals. After securing peace between the warring nations of Ao and Al-Uqh, his abilities became the stuff of legend. This caught the attention of the trickster god Ybris who thought to take Treth down a peg, so he invited him to come visit him, with all the other gods in attendance. Once he was there, he asked Treth what he would trade him for his divine station. Treth took a moment to consider, and then offered "nothing." The other gods laughed and waited to see what Ybris would do to Treth, but he was caught off guard and curious. Treth went on: "Your power is of no use to you. It robs you of your ability to take risks, for your actions to have real consequences. As a mortal, you would be like me: renown for your ability to succeed with your words and your wit, but in divinity, you can see everyone's cards. You've grown bored of it, and you'd be better off without it. Therefore, I will offer you exactly what it's worth to you: nothing." To the other gods' shock, Ybris smiled and wept, for Treth's words were true, and he accepted the deal. Treth became the god of Trade, and Ybris became a mortal man, and after many years of traveling the world, bedding maidens, tricking kings out of their fortunes, and running from the law, he died a legend. This mortal man is venerated as the hero Kinsmir by the people of Dhol and Henge, and another hero, Tordir, is venerated within the domain of trade. Within the Divine Construction, the two are combined as the aspect of Artifice, representing all that is manmade.''
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== The Divine Construction ==
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The dominant religion of [[Belgrit]] is the Church of the Divine Construction, which holds that the deities of the twelve domains are more clearly understood as aspects of a unified whole, much as the individual Kingdoms of Belgrit unified to form the Republic of Belgrit. In fact, it is this religious institution which conceived Belgritian democracy under the leadership of [[Father Belger I]], for whom the Republic is named.
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Churches of the Divine Construction are constructed in a square shape with 12 columns along the perimeter (4 on each side) representing the 12 aspects of the Divine Construction in their binary symmetry and cyclic interrelations. The altar and meeting space in the center represents the unity of these aspects.
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{| class="wikitable"
 +
|+
 +
!Order
 +
!Clarity
 +
!Artifice
 +
!Wisdom
 +
|-
 +
!Action
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| colspan="2" rowspan="2" |
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!Change
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|-
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!Continuity
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!Renewal
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|-
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!Insight
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!Nature
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!Mystery
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!Chaos
 
|}
 
|}