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* Tier VI - everything on this page
 
* Tier VI - everything on this page
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= Humans =
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= Humans and Demihumans =
Humans are everywhere. Comprising roughly half the entire population, they are renown for their adaptability. They have settled every territory and can be found in all but the most insular of communities. Their short lives give them little to lose relative to other races, and so they tend to take big risks and reap even greater rewards.
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* [[Humans]]
= Demihumans =
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* [[Dwarves]]
== Dwarves ==
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* [[Elves]]
Short, hairy, stout, and strong, most dwarves make their homes in the mountains of Ao and El-Uqh, and other mountain ranges across Delun, but it is not uncommon to see them in broader civilization, particularly in large cities.
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** [[Dark Elves]]
== Elves ==
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** [[Light Elves]]
Elves or Elphen are lithe, faen creatures blessed with eternal youth, reaching physical maturity at the same rate as humans but then aging
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** [[Wood Elves]]
slower and slower over the following centuries until they eventually come to resemble human middle-age around age 1,000, where they remain
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* [[Gnomes]]
indefinitely.
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* [[Half-elves]]
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* [[Half-orcs]]
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* [[Halflings]]
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Elves originated on the island of [[Wryth]], before they destroyed it in a calamitous civil war. They are a diverse bunch, and deeply
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= Monstrous Humanoids =
affected by the flows of aether in ways other superficially similar humanoids are not. Because of this, elves are most at home in their
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* [[Centaurs]]
natural environments and are not often inclined to leave those places.
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* [[Goliaths]]
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* [[Hobgoblins]]
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* [[Kobolds]]
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* [[Orcs]]
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* [[Tritons]]
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=== Elven Gender ===
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= Beastfolk =
Elves have a fundamentally different conception of gender from that of most other humanoids. Elves can change their biological sex at will
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* [[Kenku]]
and often do so as their moods suit them. Between this fact and their extremely long lives, low degree of sexual dimorphism, and inherently
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* [[Lizardfolk]]
magical nature, they tend instead to break down into groups depending on their season or time of birth.
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* [[Loxodon]]
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* [[Minotaurs]]
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* [[Tabaxi]]
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* [[Tortles]]
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* [[Yuan-ti]]
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==== Light Elf Genders ====
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= Planetouched =
* '''Dawn''' elves are those born near to sunrise.
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* [[Aasimar]]
* '''Daylight''' elves are those born near to midday.
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* [[Genasi]]
* '''Dusk''' elves are those born near to sunset.
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* [[Tieflings]]
* '''Midnight''' elves are those born at night.
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==== Wood Elf Genders ====
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= Others =
* '''Spring''' elves are those born in spring.
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* [[Warforged]]
* '''Summer''' elves are those born in summer.
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* '''Autumn''' elves are those born in autumn.
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* '''Winter''' elves are those born in winter.
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Dark elves have no strong conception of gender whatsoever.
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=== Dark Elves ===
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Dark elves, called Draven in their tongue, are the most insular of the elves, living almost exclusively in the underground city of
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Narthrall beneath the hellish ashlands of [[Wryth]]. Beneath the black sky speckled with the light of star-bats, dark elves spend most of their
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lives in complete and total darkness. Suffused in shadow aether and favored by Lamera, the goddess of birth and death, they have developed
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skin as black as night and hair as white as snow. They are a rare and often feared sight outside Narthrall.
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==== Duality ====
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Dark Elves' souls are born in two bodies. A dark elf traditionally discovers and bonds with their fated soul twin in a ceremony during
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childhood. From this time onward, their minds become more and more interlinked.
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A Dark Elf character starts with two physical bodies that share a single pool of hit points. All mental conditions (charm, unconsciousness,
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etc.) affect both bodies simultaneously. If an entity taps into the senses of the dark elf, they perceive the points of view of both bodies
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simultaneously. If a Dark Elf character fails their last death save, the body that most recently took damage is the one that dies. If one of a
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dark elf's bodies dies or is destroyed, it cannot be resurrected, as the dark elf's soul remains bound in their other body. This causes them
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to become Severed.
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==== Severing ====
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A severed Dark Elf is one whose psychic twin has died. Severing is a painful, traumatizing event that leaves the Dark Elf catatonic for days
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or even weeks afterward.
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=== Light Elves ===
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Light elves, also known as sun elves or Aariphen are those who have taken to building grand cities of stone far beyond their traditional
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homelands. They are touched by the air and the light, and many regard their fair cities as the pinnacle of civilization. Most high elves live
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in the [[Araxian Empire]], where they make up a majority of the nobility.
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=== Wood Elves ===
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Wood elves mostly make their homes in the forests of Delgar, particularly in the untamed western territory of Edrys, where they live alongside
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the beasts of the wilds. Many of them are druids or rangers, and most are followers of . They tend to see themselves as the protectors of the
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forest and other wild places. They are no strangers to traveling the land, and they are not an uncommon sight in small towns and villages, but
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it is rare for them to settle in cities.
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== Gnomes ==
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Compact denizens of the underworld, gnomes can be found in mountain burrows, often living in close proximity to dwarves. Where dwarves are stout, sturdy creatures known for working metal and stone, gnomes tend toward the intellectual and arcane pursuits, and are also often known as dextrous gemcutters and jewelers. As with dwarves, their mercantile pursuits and reasonably agreeable nature tends to put them into contact with human civilization quite often.
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== Half-elves ==
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Part human, part elf, half-elves carry traits of both lineages and may find themselves living among humans and elves alike. They are a common sight in civilized lands.
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== Halflings ==
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Small of stature and fleet of foot, halflings make excellent thieves, which contributes to their reputation for being shifty layabouts. Their prodigious apetities, culinary and otherwise, certainly don't help matters. Stereotypes aside, halflings are very common, settling in every verdant valley and cozy town across the land.
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== Half-orcs ==
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Like half-elves, half-orcs share traits of both their lineages and may find themselves living among humans or orcs alike. They are a common sight in civilized lands.
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= Monstrous Humanoids =
   
== Centaurs ==
 
== Centaurs ==
 
Half man, half horse. How many lungs do they have? Nobody knows. What we do know is that most of them live in nomadic tribes stretched out across the plains of Ambervale and Henge.
 
Half man, half horse. How many lungs do they have? Nobody knows. What we do know is that most of them live in nomadic tribes stretched out across the plains of Ambervale and Henge.