House Rules & Setting Notes: Difference between revisions
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These are house rules and setting notes to keep in mind for D&D 5e campaigns set in this world. | |||
These are house rules for D&D 5e campaigns set in this world. | |||
== No Death Saving Throws == | == No Death Saving Throws == | ||
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| Belgritian and Dumecian are both descended from Old Dumeric. | | Belgritian and Dumecian are both descended from Old Dumeric. | ||
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== Resurrection is Dangerous == | == Resurrection is Dangerous == | ||
The denizens of the afterlife are rather keen on holding onto their new arrivals. A doorway allowing a soul to return to the world of the living also allows less friendly spirits to enter. Expect a difficult fight. Some temples in larger cities have powerful wards to make this process safer. | The denizens of the afterlife are rather keen on holding onto their new arrivals. A doorway allowing a soul to return to the world of the living also allows less friendly spirits to enter. Expect a difficult fight. Some temples in larger cities have powerful wards to make this process safer. | ||
